Awesome Flutter Package that makes it easy to customize work with Flutter Desktop App

Introduction

Flutter plugins are lightweight Dart wrappers for native mobile APIs and services (Java, Kotlin, ObjC, Swift). For example, the only method to access a sensor on the phone is to develop a plugin (or utilize one that already exists).

The plugin’s API is written in Dart. The plugin is developed in Java/Kotlin (for Android support), ObjC/Swift (for iOS support), or both (for both Android and iOS support) (for cross-platform support). End-to-end testing of plugins is difficult currently. This is precisely what it appears to be. A package is written entirely in Dart.

Plugins are (special) Dart packages, as well. They’re published to Pub, and you can interact with them using Dart. The key difference between the two is that you don’t have to create any native code with a pure Dart package, and testing is a breeze.

bitsdojo_window

Flutter package that makes it easy to customize and work with your Flutter desktop app window on Windows, macOS and Linux.

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Features:

- Custom window frame - remove standard Windows/macOS/Linux titlebar and buttons
- Hide window on startup
- Show/hide window
- Move window using Flutter widget
- Minimize/Maximize/Restore/Close window
- Set window size, minimum size and maximum size
- Set window position
- Set window alignment on screen (center/topLeft/topRight/bottomLeft/bottomRight)
- Set window title

Getting Started

Install the package using pubspec.yaml

For Windows apps

Inside your application folder, go to windows\runner\main.cpp and add these two lines at the beginning of the file:

#include <bitsdojo_window_windows/bitsdojo_window_plugin.h>
auto bdw = bitsdojo_window_configure(BDW_CUSTOM_FRAME | BDW_HIDE_ON_STARTUP);

For macOS apps

Inside your application folder, go to macos\runner\MainFlutterWindow.swift and add this line after the one saying import FlutterMacOS :

import FlutterMacOS
import bitsdojo_window_macos // Add this line

Then change this line from:

class MainFlutterWindow: NSWindow {

to this:

class MainFlutterWindow: BitsdojoWindow {

After changing NSWindow to BitsdojoWindow add these lines below the line you changed:

override func bitsdojo_window_configure() -> UInt {
  return BDW_CUSTOM_FRAME | BDW_HIDE_ON_STARTUP
}

Your code should now look like this:

class MainFlutterWindow: BitsdojoWindow {
    
  override func bitsdojo_window_configure() -> UInt {
    return BDW_CUSTOM_FRAME | BDW_HIDE_ON_STARTUP
  }
    
  override func awakeFromNib() {
    ... //rest of your code

If you don’t want to use a custom frame and prefer the standard window title bar and buttons, you can remove the BDW_CUSTOM_FRAME flag from the code above.

If you don’t want to hide the window on startup, you can remove the BDW_HIDE_ON_STARTUP flag from the code above.

For Linux apps

Inside your application folder, go to linux\my_application.cc and add this line at the beginning of the file:

#include <bitsdojo_window_linux/bitsdojo_window_plugin.h>

Then look for these two lines:

gtk_window_set_default_size(window, 1280, 720);
gtk_widget_show(GTK_WIDGET(window));

and change them to this:

auto bdw = bitsdojo_window_from(window);            // <--- add this line
bdw->setCustomFrame(true);                          // <-- add this line
//gtk_window_set_default_size(window, 1280, 720);   // <-- comment this line
gtk_widget_show(GTK_WIDGET(window));

As you can see, we commented the line calling gtk_window_set_default_size and added these two lines before gtk_widget_show(GTK_WIDGET(window));

auto bdw = bitsdojo_window_from(window);
bdw->setCustomFrame(true);

Flutter app integration

Now go to lib\main.dart and add this code in the main function right after runApp(MyApp()); :

void main() {
  runApp(MyApp());

  // Add this code below

  doWhenWindowReady(() {
    const initialSize = Size(600, 450);
    appWindow.minSize = initialSize;
    appWindow.size = initialSize;
    appWindow.alignment = Alignment.center;
    appWindow.show();
  });
}

This will set an initial size and a minimum size for your application window, center it on the screen and show it on the screen.

You can find examples in the example folder.

Here is an example that displays this window:Click to expand

import 'package:flutter/material.dart';
import 'package:bitsdojo_window/bitsdojo_window.dart';

void main() {
  runApp(const MyApp());
  doWhenWindowReady(() {
    final win = appWindow;
    const initialSize = Size(600, 450);
    win.minSize = initialSize;
    win.size = initialSize;
    win.alignment = Alignment.center;
    win.title = "Custom window with Flutter";
    win.show();
  });
}

const borderColor = Color(0xFF805306);

class MyApp extends StatelessWidget {
  const MyApp({Key? key}) : super(key: key);

  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      debugShowCheckedModeBanner: false,
      home: Scaffold(
        body: WindowBorder(
          color: borderColor,
          width: 1,
          child: Row(
            children: const [LeftSide(), RightSide()],
          ),
        ),
      ),
    );
  }
}

const sidebarColor = Color(0xFFF6A00C);

class LeftSide extends StatelessWidget {
  const LeftSide({Key? key}) : super(key: key);
  @override
  Widget build(BuildContext context) {
    return SizedBox(
        width: 200,
        child: Container(
            color: sidebarColor,
            child: Column(
              children: [
                WindowTitleBarBox(child: MoveWindow()),
                Expanded(child: Container())
              ],
            )));
  }
}

const backgroundStartColor = Color(0xFFFFD500);
const backgroundEndColor = Color(0xFFF6A00C);

class RightSide extends StatelessWidget {
  const RightSide({Key? key}) : super(key: key);
  @override
  Widget build(BuildContext context) {
    return Expanded(
      child: Container(
        decoration: const BoxDecoration(
          gradient: LinearGradient(
              begin: Alignment.topCenter,
              end: Alignment.bottomCenter,
              colors: [backgroundStartColor, backgroundEndColor],
              stops: [0.0, 1.0]),
        ),
        child: Column(children: [
          WindowTitleBarBox(
            child: Row(
              children: [Expanded(child: MoveWindow()), const WindowButtons()],
            ),
          )
        ]),
      ),
    );
  }
}

final buttonColors = WindowButtonColors(
    iconNormal: const Color(0xFF805306),
    mouseOver: const Color(0xFFF6A00C),
    mouseDown: const Color(0xFF805306),
    iconMouseOver: const Color(0xFF805306),
    iconMouseDown: const Color(0xFFFFD500));

final closeButtonColors = WindowButtonColors(
    mouseOver: const Color(0xFFD32F2F),
    mouseDown: const Color(0xFFB71C1C),
    iconNormal: const Color(0xFF805306),
    iconMouseOver: Colors.white);

class WindowButtons extends StatelessWidget {
  const WindowButtons({Key? key}) : super(key: key);
  @override
  Widget build(BuildContext context) {
    return Row(
      children: [
        MinimizeWindowButton(colors: buttonColors),
        MaximizeWindowButton(colors: buttonColors),
        CloseWindowButton(colors: closeButtonColors),
      ],
    );
  }
}

GitHub

Source Code: bitsdojo_window.

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